DynI Class Reference
[DynI derived classes]

#include <DynObj.h>

Inheritance diagram for DynI:

VObj DoModuleC DoRunTimeI DynData DynObj DynObjLibI NamedRefI DoRunTimeC DynSharedI DynStr DynObjLib DoRunTimeC

List of all members.

Public Member Functions

Virtuals
Interface members

virtual DynObjType *docall doGetType (const DynI **pself=NULL) const
virtual void *docall doQueryI (const char *type)
virtual const char *docall doGetError (int *perr_code=NULL) const
virtual void docall docall doClearError ()
Inlines
Inline convenience functions

DynObjTypeGetType () const
bool doIsOk () const
const char * GetTypeName () const
int GetTypeId () const
int GetObjectSize () const
bool IsA (int type_id) const
bool CanBeA (int type_id) const
bool IsA (const char *type) const
void * GetObj (int type_id, doCastAlgo algo=doCastFull)
void * GetObj (const char *type, doCastAlgo algo=doCastFull)
void * doGetObj (const char *type)


Detailed Description

The effective root class of the DynObj library.

This is the base type representing objects, interfaces and sub-objects created by a DynObj plugin. It knows its own type and can be queried for custom owned objects.

For compatibility with MSVC++, the member function calling convention 'docall' must be put between the return type and the function name: virtual int -->docall<-- MyFunc( int i );


Member Function Documentation

virtual DynObjType* docall DynI::doGetType ( const DynI **  pself = NULL  )  const [virtual]

Returns type of this object. Each type that wants to make itself known should override this method. DynI knows its own type so we get the type without any lookup. It is faster and works without registration.

Parameters:
pself allows fetching the actual 'this' used inside doGetType (from a side base, this will be different to the 'this' of the caller).
Returns:
A DynObjType pointer

Reimplemented in DynData, NamedRefI, DynObjLibI, DoRunTimeI, DoModuleC, DoRunTimeC, DynObj, DynSharedI, DynObjLib, and DynStr.

virtual void* docall DynI::doQueryI ( const char *  type  )  [virtual]

'Smart cast' used to retrieve another interface or sub-object that this object implements/contains.

The default implementation of doQueryI traverses the registered main and side base classes for the object and returns any match found there. This is the same search as done when querying for types using type IDs.

A derived version can also check the argument type string and return a pointer to an owned object that is not a base class (custom types). The rule is that the returned object should have the same life span as this one, they are part of the same compound object.

When overriding this method, and not returning a custom object directly, one should call the immediate base class version. Then, after traversing the inheritance chain, the call will end up in the base version DynI::doGetObj. There, the call will be made to check for any registered base class types.

For versions with type safety, use do_cast or do_cast_str.

Returns:
A pointer to the found interface/internal object.

Reimplemented in DoRunTimeC.

virtual const char* docall DynI::doGetError ( int *  perr_code = NULL  )  const [virtual]

Returns current error string for object or NULL if no error. Object errors are used to handle errors that are not detected through return codes, i.e. exceptions. The default implementation uses DoRunTime for this. Errors are unique to the object but stored outside of it. No memory is used for this until an error is set.

Parameters:
perr_code a location to store the error code, default is NULL
Returns:
The error string or NULL if no error.

virtual void docall docall DynI::doClearError (  )  [virtual]

This will clear the error state for the object if set

DynObjType* DynI::GetType (  )  const [inline]

Returns type structure for this object. Does a global lookup using object VPTR.

Reimplemented from VObj.

bool DynI::doIsOk (  )  const [inline]

Check if object exists and has no errors

Reimplemented from VObj.

const char* DynI::GetTypeName (  )  const [inline]

Returns name of type

Reimplemented from VObj.

bool DynI::IsA ( int  type_id  )  const [inline]

Test if object is of a certain type ID IsA returns true if the requested type can be returned without adjusting the 'this' pointer (must be main base class).

Reimplemented from VObj.

bool DynI::CanBeA ( int  type_id  )  const [inline]

Test if object 'can be' of a certain type ID CanBeA returns true if the requested type is available as any base class of the object (main base or side base).

Reimplemented from VObj.

bool DynI::IsA ( const char *  type  )  const [inline]

Same as IsA but using type string

Reimplemented from VObj.

void* DynI::GetObj ( int  type_id,
doCastAlgo  algo = doCastFull 
) [inline]

Raw cast, lookup internal type by type ID.

Reimplemented from VObj.

void* DynI::GetObj ( const char *  type,
doCastAlgo  algo = doCastFull 
) [inline]

Raw cast, lookup internal type by type string.

Reimplemented from VObj.


The documentation for this class was generated from the following file:

Generated on Sun Feb 15 16:35:57 2009 for DynObj by  doxygen 1.5.6